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Virtual Warfighter Download For Pc [portable Edition]





















































About This Game Virtual Warfighter is a tactical multiplayer shooter for the OpenVR virtual reality platform. Engage in realistic combat with physics-based weapons and handling, which enables tactical maneuvers like throwing grenades around corners or into small spaces. Currently you can wield nine different weapons complete with seven different attachments for almost endless variety. Each weapon has been carefully designed to reflect operating its real world counterpart. Currently we support four game modes with the option for perma.death for ultimate realism. 1075eedd30 Title: Virtual WarfighterGenre: Action, Indie, Simulation, Strategy, Early AccessDeveloper:MDA DigitalPublisher:MDA DigitalRelease Date: 2 Sep, 2016 Virtual Warfighter Download For Pc [portable Edition] Bought this to support the vr fps genre more then anything and to hopefully keep the developer working on it.The graphics are pretty good I'll say that along with the weapon mechanics so far but the character movement definitely needs work I'll agree with most other people there and there will need to be more maps and weapons added but in saying that well thats why I got it to support the development so keep up the good work.EDIT - Further thinking about the game I hope that there is an option to turn the controls into hands if you wish and allow those "hands" to stabilise the weapons when firing (like in another certain VR game lol) and some small player created arena damage/affects aka bullet holes those little things would improve the realism a fair bit I'd like to think in the future.Cheers. Sorry Devs - this is more of a demo that a game.Needs some polish and more content even before it becomes early access.Movement is via gliding wherever you are looking and doesn't feel natural (made me feel motion sick even with my cast iron stomach).. It's unfortunate because this game looks like it has potential to be a great game and has appeal for people who like more of a respawn and less tactical shooter than Onward but in it's current state (yes, I'm aware that it's in Early Access) is unplayable. The player base just isn't there. When I did find a match I was playing against an invisible player and all I could see was a floating gun. I'd consider picking this up in the future on a steam sale if the player base is there and the bugs are squashed. TLDR - It has potential but isn't anywhere near playable at this point.. Surprisingly advanced features including realistic weapon handling and networked physics so you can do things like throw a spare magazine to your team mate in the middle of a firefight. Doors you actually open with your hand on the handle, and you can nudge them open further with the barrel of your rifle. Objects collide properly with the environment so you can actually rest the front of your gun on something to stabilize it.It's Early Access and the playerbase is small so you can't just jump on and find a server, go on the Discord channel to get some players. AI bots are being worked on.. A really well polished game, the details are astounding.DM, TDM and S&D (with conquest on it's way) works for all sorts of crowds.In my eyes, in terms of gameplay, it's in the middle of Pavlov and Onward.Opening doors slowly, your teammate rolls in a grenade while another teammate covers the perimeter.Epic stuff.The player base is no problem if you just join the discord and get a few guys with you. Steady growing community with enthusiastic devs.Recommended! Update #2 Teaser: Hi Everybody. Sorry for the lack of updates, we have been working hard with Update #2. There are some minor things to be fixed but we hope to have it ready for you really soon! Here is a little video teaser from the updatehttps://www.youtube.com/watch?v=PYPfUi67NCw. Update 8 Hotfix: Hey guys.We fixed two half serious bugs1) Syncing item in other player hands to new connecting players caused broken state to hand rigging.2) Bomb case lid broke when placing bombHappy hunting, back to coding for me! :D. Devlog #3: Hey guys!We are getting back to normal here after summer vacations and some R&R :DWe continue to work on the first person hands, what we are working on now are to support multiple hand rigs for each item, check the video too see how much immersion it brings to the game!https://www.youtube.com/watch?v=DxYn9TJUpKk. Release hotfix #3: Hey everybody.It has been a hectic weekend for us here, its safe to say that we tested the game too little with high latency connections. We have squashed a number of bugs related to the network SDK but also some timing issues caused by high latency and dropped packages.Connecting and spawning should now be alot more stable, server host should not steal all weapons. We hope this update will be solid, tomorrow we will start working on more content for the next update.. Update #3 Mini teaser: Hi guys and a Happy New Year!I thought I do a quick mini teaser/devblog for you guys so you know what we are up to. The new in game weapon selection system is coming along nice, here is a quick vid showing it,https://www.youtube.com/watch?v=1SmmCL26JNo We hope to have this ready for you guys really soon! Also make sure not to miss out on the Steam Winter Sale! :DOver and out

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